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VectorEntity
1.1.0
Medical Data Segmentation Toolkit
|
Class encapsulates basic linear affine transformations in 3D space. More...
#include <mctransformmatrix.h>

Public Types | |
| typedef mds::img::CCoordinates3 < mds::img::tCoordinate > | tCoords3 |
| Base vector class type. | |
| typedef mds::math::CStaticMatrix < mds::img::tCoordinate, 4, 4 > | tMatrix44 |
| Base matrix class type. | |
Public Member Functions | |
| MCTransformMatrix & | addRotateX (double rotation_angle) |
| Add rotation arount X axis to transformation matrix. | |
| MCTransformMatrix & | addRotateY (double rotation_angle) |
| Add rotation arount Y axis to transformation matrix. | |
| MCTransformMatrix & | addRotateZ (double rotation_angle) |
| Add rotation arount Z axis to transformation matrix. | |
| MCTransformMatrix & | addScale (double sx, double sy, double sz) |
| Add a scale to transformation matrix. | |
| MCTransformMatrix & | addTranslation (double x, double y, double z) |
| Add a translation to transformation matrix. | |
| void | makeIdentity () |
| Make identity matrix. | |
| MCTransformMatrix & | makeRotateX (double rotation_angle) |
| Set rotation around X axis to transformation matrix. | |
| MCTransformMatrix & | makeRotateY (double rotation_angle) |
| Set rotation around Y axis to transformation matrix. | |
| MCTransformMatrix & | makeRotateZ (double rotation_angle) |
| Set rotation around Z axis to transformation matrix. | |
| MCTransformMatrix & | makeScale (double sx, double sy, double sz) |
| Set a scale to transformation matrix. | |
| MCTransformMatrix & | makeTranslation (double x, double y, double z) |
| Set a translation to transformation matrix. | |
| MCTransformMatrix () | |
| Default constructor. | |
| MCTransformMatrix (const tMatrix44 &v) | |
| Constructor that initializes matrix values. | |
| MCTransformMatrix (tMatrix44 *v) | |
| Constructor that initializes matrix values. | |
| void | postMult (const MCTransformMatrix &mm) |
| Multiplication of the matrix by given matrix (from right side) | |
| MCTransformMatrix::tCoords3 | preMult (const tCoords3 &v, mds::img::tCoordinate coord_weight) const |
| Multiplication of given vector with the matrix Result vector is returned. | |
| void | preMult (const tCoords3 &v, mds::img::tCoordinate coord_weight, tCoords3 &r) const |
| Multiplication of given vector with the matrix Result is saved into second given vector. | |
| void | preMult2 (tCoords3 &v, mds::img::tCoordinate coord_weight) const |
| Multiplication of given vector with the matrix Result is saved into the given vector. | |
| ~MCTransformMatrix () | |
| Destructor. | |
Class encapsulates basic linear affine transformations in 3D space.
The transformation is aplied for all clases derived from CCoordinates3, such are MCVector3D and MCpoint3d. Homogenous coordinate weight is set separately.
| typedef mds::img::CCoordinates3<mds::img::tCoordinate> vctl::MCTransformMatrix::tCoords3 |
Base vector class type.
| typedef mds::math::CStaticMatrix<mds::img::tCoordinate, 4, 4> vctl::MCTransformMatrix::tMatrix44 |
Base matrix class type.
| vctl::MCTransformMatrix::MCTransformMatrix | ( | ) | [inline] |
Default constructor.
| vctl::MCTransformMatrix::MCTransformMatrix | ( | const tMatrix44 & | v | ) | [inline] |
Constructor that initializes matrix values.
| vctl::MCTransformMatrix::MCTransformMatrix | ( | tMatrix44 * | v | ) | [inline] |
Constructor that initializes matrix values.
| vctl::MCTransformMatrix::~MCTransformMatrix | ( | ) | [inline] |
Destructor.
| MCTransformMatrix & MCTransformMatrix::addRotateX | ( | double | rotation_angle | ) |
Add rotation arount X axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::addRotateY | ( | double | rotation_angle | ) |
Add rotation arount Y axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::addRotateZ | ( | double | rotation_angle | ) |
Add rotation arount Z axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::addScale | ( | double | sx, |
| double | sy, | ||
| double | sz | ||
| ) |
Add a scale to transformation matrix.
| sx,: | scale factor in X axis |
| sy,: | scale factor in Y axis |
| sz,: | scale factor in Z axis |
| MCTransformMatrix & MCTransformMatrix::addTranslation | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Add a translation to transformation matrix.
| x,: | shift distance in X axis |
| y,: | shift distance in Y axis |
| z,: | shift distance in Z axis |
| void MCTransformMatrix::makeIdentity | ( | ) |
Make identity matrix.
| MCTransformMatrix & MCTransformMatrix::makeRotateX | ( | double | rotation_angle | ) |
Set rotation around X axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::makeRotateY | ( | double | rotation_angle | ) |
Set rotation around Y axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::makeRotateZ | ( | double | rotation_angle | ) |
Set rotation around Z axis to transformation matrix.
| rotation_angle,: | radians Angle |
| MCTransformMatrix & MCTransformMatrix::makeScale | ( | double | sx, |
| double | sy, | ||
| double | sz | ||
| ) |
Set a scale to transformation matrix.
| sx,: | scale factor in X axis |
| sy,: | scale factor in Y axis |
| sz,: | scale factor in Z axis |
| MCTransformMatrix & MCTransformMatrix::makeTranslation | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Set a translation to transformation matrix.
| x,: | shift distance in X axis |
| y,: | shift distance in Y axis |
| z,: | shift distance in Z axis |
| void MCTransformMatrix::postMult | ( | const MCTransformMatrix & | mm | ) |
Multiplication of the matrix by given matrix (from right side)
| mm,: | multiplied matrix, from right side |
| MCTransformMatrix::tCoords3 MCTransformMatrix::preMult | ( | const tCoords3 & | v, |
| mds::img::tCoordinate | coord_weight | ||
| ) | const |
Multiplication of given vector with the matrix Result vector is returned.
| v,: | multiplied vector |
| coord_weight,: | homogenout coordinate weight, for point = 1, for vector = 0 |
| void MCTransformMatrix::preMult | ( | const tCoords3 & | v, |
| mds::img::tCoordinate | coord_weight, | ||
| tCoords3 & | r | ||
| ) | const |
Multiplication of given vector with the matrix Result is saved into second given vector.
| v,: | multiplied vector |
| coord_weight,: | homogenout coordinate weight, for point = 1, for vector = 0 |
| r,: | result vector |
| void MCTransformMatrix::preMult2 | ( | tCoords3 & | v, |
| mds::img::tCoordinate | coord_weight | ||
| ) | const |
Multiplication of given vector with the matrix Result is saved into the given vector.
| v,: | multiplied and result vector |
| coord_weight,: | homogenout coordinate weight, for point = 1, for vector = 0 |
1.7.6.1